B2B / critical supply
MGA B2B Critical Gaming Supply Licence
the Malta B2B authorisation for suppliers of critical gaming components, widened by the 2024 Directive.
Definition
The MGA Critical Gaming Supply Licence is the Malta B2B authorisation for entities providing critical technical or operational services to B2C operators. A 2024 MGA Directive is widely described as widening that scope to aggregator wallets, game-server-side logic providers and certain payment-routing layers; our Malta jurisdiction page records that no source for that specific list could be found, so treat it as adviser-reported rather than established. The Gaming Act (Chapter 583) creates two licences — a gaming service licence and a critical gaming supply licence — so there is no Material Supply Licence, despite the term appearing widely in adviser material. Material gaming supply is a separate tier with its own instrument: under art. 25(1) of Directive 3 of 2018 a provider may apply for a material supply certificate, and under art. 27(3) a licensee must ensure its provider holds one or that the supply is approved case by case. For which suppliers the 2024 change pulls in, see the full guide below.
Regulatory citation
Gaming Act (Chapter 583); Gaming Authorisations Regulations (SL 583.05) ↗